Looking back, in retrospect, one of the odd things about the Star Wars LCG Core Set was that it introduced all 6 of the affiliations, but 2 of those (1 on each side) only got 1 objective set at the start. While the Core Set did introduce classic characters tied to those affiliations, like Han Solo and Boba Fett, to the game. Others classic characters like Chewbacca, Lando, Jabba, other named bounty hunters and classic ships like the Millennium Falcon had to wait. The first expansion cycle for the game, the Hoth Cycle, slowly added sets for both Smugglers and Scum, but other than getting Dengar in the very last pack of the Hoth cycle. Star Wars fans were still waiting for appearances from characters and ships that were obviously going to have to show up at some point. Finally, Smugglers and Scum got their day in the sun when FFG released its first full Deluxe Box expansion for the game, Edge of Darkness.
The Star Wars LCG game designers and developers certainly had a variety of choices to explore for development after the release of the Core Set. The universe is filled with iconic moments and locations. Given the fact The Empire Strikes Back is often viewed as the most popular of all Star Wars films, it was not too surprising that the first cycle of the game focused on themes from events on Hoth. The Hoth Cycle packs started releasing in late 2012 and finished in mid-2013.
I have played Star Wars: Destiny since it first came out in 2016 and have been fortunate enough to have had the opportunity to contribute articles about the game to I Rebel’s website. Before that, however, for years my main game was another Star Wars game produced by FFG; Star Wars: The Card Game aka the Star Wars LCG