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Asymmetric Warfare, Issue #4 – Revisiting the Star Wars LCG’s Balance of the Force Deluxe Box

The Hoth Cycle completed and it was about 4 months before the next release for the game. That release, Balance of the Force, introduced multiplayer modes for the game as well as two challenge decks. I have to admit 2 vs. 2 play and the challenge decks, were something I only tried once each. So unfortunately, I can’t offer much insight or reflection about them other than to say that neither multiplayer mode seemed to see a lot of play. FFG did hold an official world championship for 2 vs.2 play, but the games tended to be much longer and didn’t really catch on.

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#HydraRising, Issue #3 – Rankings: The Rise of Red Skull Scenarios

Since the previous article focused so much on the campaign experience, this one will be focused on playing the scenarios as standalone games. They will be ranked in terms of how likely I think I am to come back to them in the future as more and more scenarios are released. It's going to be based on a combination of mechanics, difficulty, and how different they are from the other released expansions.

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Tentacle & Elder Sign Tokens, A Tale as Old as Time

Perhaps this is one of the toughest element of the game, knowing that every time your hand reaches in to the chaos bag, there is a chance that you will definitely reveal that red token. Without the right cards to help cancel or mitigate the effect, there's nothing else you can do but fail.