Many content creators have posted their rankings and power lists of the individual characters, but what is the best 4 player team you can run now? Especially as its one character for one aspect. Now this was actually harder than you think to come up with, as the reality is all of my hero choices could have gone into any of the aspects. So getting the balance right was tough and it was the fine margins that decided who should sit in which aspect. Now I imagine everyone will have different ideas on this but all I can hope for is that when reading through this you at least appreciate my reasoning if you don’t agree with my choices!
One of my favorite things about Marvel Champions is, how cheap the game is to collect and own compared to other titles I've played. If you set out the initial investment, you're looking at fifteen pounds or dollars, roughly, to get a new hero every 4-6 weeks on average with the odd campaign expansion box thrown in now and again. So if you're starting from scratch though, assuming your first purchase is the core box and your second is the Rise of the Red Skull campaign, which packs should you prioritize?
Marvel Champions is almost 2 years old, but as the interest in the Marvel franchise is still at an all time high, we can hopefully expect more and more players enjoying the game, particularly once lockdown restrictions ease up. To that end, here is a helpful guide for new players, but also one that might make more seasoned ones think on something a little differently. If you think we’ve missed anything, pop a comment down below! Don’t forget you can also join the I Rebel Discord for quick Q&A or discussion.
As I’ve written in previous articles, I really like the nuances of nemesis sets. I remember first playing the game out the core box and being disappointed at having to set aside some great villain names that might never see play. In fact, I’m pretty sure that for my lesser played heroes, their arch rivals have never seen the light of a playmat yet. That being said the nemesis sets can often wreak havoc particularly in solo games where their impacts are felt more.
Its been almost 18 months since Marvel Champions was first released, and whilst the pace of the game’s expansion was rather relentless pre-COVID, there are still things I think it would be good to see once the world has stabilized. With the nature of a game being a co-op, there is a fantastic array of support from content creators that have been working on custom cards and unique scenario ideas to keep things fresh. From an official FFG perspective though, here are the 10 things I’d love to see happen within the game over the next 12-18 months.